PokéWorld is the flagship Pokémon-trainer gamemode on Pokéfind. It’s split across five regions, each running on its own server cluster (poké, poké2, poké3, poké4, poké5), each with their own quests and potential stories. The further you progress, the more of the National Dex you have access to: gen 1 territory contains gen-1 Pokémon, gen 2 territory adds gen-2 on top of gen 1, and so on through gen 5.


The five regions

Kyoto — Generation 1

When Jovi’s brother Michael and his friends vanish into Smog Town under the spell of a stranger named Cipher, the player chases them through swamps, the Pokémon Tower and a volcano monorail, freeing each from Shadow Pokémon corruption before facing Michael’s Shadow Lugia at the summit. Team Rocket grunts work the legendary-bird subplots in parallel, kidnapping each team’s Zapdos / Articuno / Moltres for region-wide blackouts. Bright kid-adventure energy laced with possession-horror imagery; Cipher escapes, leaving Michael as a recurring ally and the player with a Shadow Egg.

More information → — recurring NPC locations: iconic trainers, Mystery Man, move tutors.

Jataro — Generation 2

A reformed Trudly opens a shadow portal at Zephyrus Tower, sending the player up through Cipher’s Admins — Folly, Reath, Dakim, Venus, Mirror B., Nascour — toward a final lab confrontation, while a parallel Eusine arc tracks Entei, Suicune and Ho-Oh from pirate ships off Kouga Academy to a giant nest above Eerie City. Even after Cipher falls, the Roso Crystal keeps the Shadows bound to him and he slips away, leaving an unfinished win the region quietly carries forward.

More information → — recurring NPC locations: iconic trainers, Mystery Man, move tutors.

Haikou — Generation 3

The gym leaders disappear all at once, and the trail leads through Fortaare Prison — where Warden Blair, her daughter Beth, the guards and the Elite Four have all been hollowed out by Minoru’s Mind Globe and her prophecy that her son Haru must burn the world and her daughter Sora wash it clean to “purify” it. The climax on Occult Island reveals Minoru as a Pokémon orchestrating the cult so its story will be told forever; even after defeat, Sora and Haru insist they still hear their mother. Melodramatic psychological horror with children weaponized into eager martyrs.

More information → — recurring NPC locations: iconic trainers, Mystery Man, move tutors.

Shiloh — Generation 4

Hemlock’s friend Isaac recruits the player and rival Danielle to “discover the fabric of the universe,” but he is quietly feeding Minoru’s resurrected children Sora and Haru and Team Cosmic Star’s General Karminrot, who use captured Lake Guardians to harness Palkia, Dialga and Giratina; each main quest pairs a staged disaster with a legendary sighting before Cynthia joins the player at a volcanic mountain. Running alongside it, Shadow Quest 5 has Cipher kidnap and brainwash the player into his Shadow champion to steal the Lustrous and Adamant Orbs and Arceus itself, until Cresselia and an old man break the conditioning. Investigative tone with a slow-burn betrayal sting.

More information → — recurring NPC locations: iconic trainers, Mystery Man, move tutors.

Zeinova — Generation 5

A Statera-corporate Hemlock dispatches the player to a Breezelton cave to investigate an Audino, where an old man’s bedtime story about a 100-year-old engineering disaster — radicals waking Kyogre and Groudon to forge new land — becomes the through-line as Team Plasma quietly captures Tornadus, Thundurus and Therian Landorus to finish that work. The climax sends the player and Danielle through sewers and a puzzle-locked Plasma HQ tower to defeat Ghetsis in a Landorus battle, after which N steps in, drops Ghetsis with a Hypno, and tells them to take the Trio and go. Restrained and atmospheric; Danielle’s parting line warns the win is only for today.

More information → — recurring NPC locations: iconic trainers, Mystery Man, move tutors.


Region progression and access

Each region’s server is gated behind in-game progression — typically beating that region’s gym circuit / main-quest line on the previous server. The further you go, the more of the dex you have access to in the wild and through trades.


At-a-glance comparison

RegionGenDex rangeServerOne-liner
Kyoto11–151pokéWhere the journey starts; Team Rocket + Shadow corruption.
Jataro21–251poké2Widest tonal range; legendary hunts, theme parks, Cipher continuation.
Haikou31–386poké3Psychological horror; Minoru’s purification cult.
Shiloh41–493poké4Disaster-investigation; Team Cosmic Star and the legendary fire/flood pairings.
Zeinova51–649poké5Restrained archipelago; Plasma’s quiet return, N’s choice, Weather Trio.