PokeWorld is the flagship Pokémon-trainer gamemode on Pokefind. It’s split across five regions, each running on its own server cluster (poke, poke2, poke3, poke4, poke5), each with their own quests and potential stories. The further you progress, the more of the National Dex you have access to: gen 1 territory contains gen-1 Pokémon, gen 2 territory adds gen-2 on top of gen 1, and so on through gen 5.


The five regions

Kyoto — Generation 1

The Kyoto Region is inhabited by the first generation of Pokémon (Bulbasaur through Mew, dex 1–151).

  • Server: poke
  • Tonal palette: civic and besieged. Familiar safe spaces — Pokémon Centers, the Pokémart, towns — get violated. Authority figures (Nurse Iris, Officer Jenny) coordinate the response. Where every player’s PokeWorld journey starts.
  • Central conflict (main quests): Team Rocket resurgence running parallel to a Cipher / Shadow-corruption arc.
  • Signature device: Pokégear long-distance calls (“ring ring”) used to ratchet urgency from offscreen.
  • More information → — recurring NPC locations: iconic trainers, Mystery Man, move tutors.

Jataro — Generation 2

The Jataro Region is inhabited by the first and second generations of Pokémon (dex 1–251).

  • Server: poke2
  • Tonal palette: the widest range of any region — mythic (Eusine’s legendary hunt), apocalyptic (Cipher continuation), comic (Funley Theme Park), redemptive (Trudly’s arc), educational (Honey’s fishing tutorials). Carnival games coexist with mythic legend hunts.
  • Central conflict: Shadow Quest 2 picking up Cipher’s thread, plus a parallel Eusine legendary-hunt arc and recurring iconic-trainer encounters (Gold, Silver, Crystal, Ash).
  • Signature device: procedural personality on repeatable encounters; multi-position recurring NPCs (Eusine shows up in five or six places).
  • More information → — recurring NPC locations: iconic trainers, Mystery Man, move tutors.

Haikou — Generation 3

The Haikou Region is inhabited by the first, second, and third generations of Pokémon (dex 1–386).

  • Server: poke3
  • Tonal palette: psychological horror with melodrama. Cult indoctrination, false prophecy, mind control. Children corrupted into eager destruction. Formal speech even at emotional peaks.
  • Central conflict: Minoru’s cult — a legendary trainer who has manipulated gym leaders into a “purification” doomsday plot, weaponizing fire and water crystals (a Groudon / Kyogre echo).
  • Signature device: every defeated cult member experiences a moment of disillusionment in their loss line; the villain doesn’t appear in true form until the final reveal.
  • More information → — recurring NPC locations: iconic trainers, Mystery Man, move tutors.

Shiloh — Generation 4

The Shiloh Region is inhabited by the first, second, third, and fourth generations of Pokémon (dex 1–493).

  • Server: poke4
  • Tonal palette: investigation + crisis-management. The world visibly responds to the player’s progress — environmental hazards (fires, floods) clear as quests advance.
  • Central conflict: Team Cosmic Star orchestrating natural disasters tied to legendary Pokémon. Each main quest pairs a disaster (fire, flood) with a legendary appearance (Groudon, Kyogre, Mesprit).
  • More information → — recurring NPC locations: iconic trainers, Mystery Man, move tutors.

Zeinova — Generation 5

The Zeinova Region is inhabited by all five generations of Pokémon (dex 1–649). This is currently the most-developed region narratively.

  • Server: poke5
  • Geography: archipelago. Towns are on separate islands; travel is by ferry rather than road. Sparkmont Bridge is the historic exception.
  • Tonal palette: restrained, atmospheric, morally complex. Silence has weight. No villain monologues. No on-screen death — characters fall into comas, go missing, or are quietly contained.
  • Central conflict (main quests 1–12): Team Plasma’s quiet resurgence under Ghetsis. The Weather Trio (Tornadus, Thundurus, Landorus) is captured along the way; the climax at Plasma HQ has N put Ghetsis into indefinite sleep with a Hypno. The player walks out with one of the three Weather Trio members.
  • More information → — recurring NPC locations: iconic trainers, Mystery Man, move tutors.

Region progression and access

Each region’s server is gated behind in-game progression — typically beating that region’s gym circuit / main-quest line on the previous server. The further you go, the more of the dex you have access to in the wild and through trades.


At-a-glance comparison

RegionGenDex rangeServerOne-liner
Kyoto11–151pokeWhere the journey starts; Team Rocket + Shadow corruption.
Jataro21–251poke2Widest tonal range; legendary hunts, theme parks, Cipher continuation.
Haikou31–386poke3Psychological horror; Minoru’s purification cult.
Shiloh41–493poke4Disaster-investigation; Team Cosmic Star and the legendary fire/flood pairings.
Zeinova51–649poke5Restrained archipelago; Plasma’s quiet return, N’s choice, Weather Trio.